![fabled lands text game fabled lands text game](https://screenshots.gamer-info.com/fabled-lands/197646.jpg)
![fabled lands text game fabled lands text game](https://screenshots.gamerinfo.net/fabled-lands/197641.jpg)
Some of my memorable, and diverse, experiences to date include: helping a crippled engineer to avoid poverty and homelessness rescuing a young dancer from the advances of a street ruffian assassinating an oppressive landlord, and then burning his manor giving a hitch-hiking one-legged veteran a lift on my velosteam sabotaging the Imperial Western Railway’s tracks by use of explosives sponsoring an apprenticeship for a young man so that he could escape the misery of servitude and confinement preventing the closure of the Wethered Brewery by assisting them to quickly brew a new beer ambushing a priest’s private steam carriage, and then relieving him of his ‘travelling comforts’ and preparing a streamlined racing steamer for entry into the Spenser Cup. This is my first GBN review for a gamebook that I’m yet to complete, however, even though my adventures in Smog & Ambuscade are far from finished, I’ve already gained more than enough experiences to accurately detail what this gamebook has to offer. Will you be admired and remembered fondly as a hero or a legend, or is your fate to be someone quickly forgotten, just another masked stranger to take the woeful slide into obscurity? You can choose to aid the oppressed and disenfranchised, serve justice on those you see as opponents or enemies, build friendships with important and influential people, earn a living from honest trade or lawlessness, or escape danger and the constabulary by using your wits, wisdom and your fast machine. You are the Steam Highwayman, and you’ll be travelling the highways and byways of the region in the saddle of your Ferguson Velosteam (a marvellous customisable machine featuring semi-elliptical leaf-spring suspension and a slide-gearing mechanism), gaining wounds, performing great deeds and earning a reputation from your many adventures. Success is linked to your ambition, personal outlook and choices, which then directly shape events and responses, altering the unfolding circumstances and the subsequent reactions of both friend and foe. This is a reactive, living world where you play as just one of many actors on a large, ever-changing stage. These are often ‘fetch and carry’ quests, or requests to achieve a particular result for reward many require significant travel and items/knowledge to trigger specific events, so there are always outstanding quests on your list to complete. To achieve the necessary progress you’ll need to piece together information, items, gained knowledge – and fortunate finds – to complete many of the tasks and missions that form the bulk of the game.
![fabled lands text game fabled lands text game](https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37639104/e25239615b7c88af0cf3b6b0230f473bb14e3d4e.png)
Thankfully, this is simply a by-product of the ‘go anywhere’ format, which (mostly) passes once you’ve played for several hours. All of this intended resemblance results in an adventure that delivers the expected experience of many joyful and satisfying achievements (completing storylines and improving your character’s abilities), and a tedious amount of laborious travelling as you endlessly traverse its locations seeking information, money and other valuable resources.Ī notable feature of such open-world adventures is that a lack of money, possessions and knowledge restricts the amount of available options, making early progress rather slow and uneventful.
![fabled lands text game fabled lands text game](https://cracked-games.org/wp-content/uploads/2021/06/Fabled-Lands-cracked.jpg)
Similarly, you’ll also find the familiar codewords and tickboxes used to track progress, and it even replicates the two-column text format of the original large format editions of Fabled Lands.
FABLED LANDS TEXT GAME SERIES
Martin Noutch’s impressive Steam Highwayman series is highly reminiscent of the open-world Fabled Lands gamebooks, incorporating similar player mechanics regarding structure, progress and navigation, and employing the same multi-book interconnection with other forthcoming titles.